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    Throughput analysis of TCP congestion control algorithms in a cloud based collaborative virtual environment

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    Collaborative Virtual Environment (CVE) has become popular in the last few years, this is because CVE is designed to allow geographically distributed users to work together over the network. In CVE the state of the virtual objects is witnessing unprecedentant change. When a user performs an action in CVE, the information of the action needs to be transmitted to other users to maintain consistency in the cooperative work. TCP is the most widely used protocol in the design of CVE, and its throughput deteriorates in the network with large delay. Gital et al, 2014 proposes a cloud based architectural model for improving scalability and consistency in CVE. Therefore, this paper aim at evaluating and comparing the performance of different TCP variant (Tahoe, Reno, New Reno, Vegas, SACK, Fack and Linux) with the cloud based CVE architecture to determine the suitability of each TCP variant for CVE. A comparative analysis between the different TCP variants is presented in terms of throughput verses elapse time, with increasing number of users in the system. TCP with the cloud based model was found to be effective, promising and robust for achieving consistency requirement in CVE system
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